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Pokemon Creed Forums < Pokemon Creed - Ideas/Suggestions < Battle System Renovation

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Battle System Renovation
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Battle System Renovation
I think just seeing damage and poison gets boring after time, so I've decided to suggest renovation of the battle system.
Burn: Damage a burned poke deals is cut to 3/4 of what it'd originally do, and it's HP is reduced 5% at the end of each turn. TM61 Will-O-Wisp: 3,900 coins and $50,000,000 Sleep: A sleeping poke is unable to attack for 3 to 5 turns. TM44 Rest: 5,800 coins and $80,000,000 TMN02 Hypnosis: 4,000 coins and $60,000,000 Paralysis: A paralyzed poke will have a 30% chance it will be unable to attack for one turn. TM73 Thunder Wave: 2,500 coins and $12,500,000 Stat Modification: Increase damage dealt, or decrease damage taken. TM75 Swords Dance (Doubles damage dealt for the next 3 to 5 turns): 6,000 coins and $70,000,000 TM101 Iron Defense (Halves damage taken for next 3 to 5 turns): 2,800 coins and $7,500,000 Infatuation: Only works on opposite gender pokes. Infatuated pokes only attack 65% of the time. TM45 Attract: 4,000 coins and $47,500,000
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6/10 its a good way to get rid of coins and would be a nice addition
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I really like the way you have created the thread!
Great Job! Coming to the topic,I have suggested introducing many TMs but many players were against my idea :C! But the stat and status inflicting moves are awesome in my opinion and it would really make the Battle much more interesting! Good Idea!
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Its a good idea but i doubt itll get implemented because im sure alan has other things planed.
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I hope it gets implemented...
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Stealth Rocks too? I think I have a thread on adding that.
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Bumppp
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Interesting, I'll be looking to add these in! :)
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Wouldnt' the move REST be overpowered? As the trainer can use full heal on it.
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maybe you can try setting a limit to the amount of full heal can be used in one battle?
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