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Pokemon Dungeon
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Pokemon Dungeon
June 30, 2014 2:31:36pm (This post was last modified: July 02, 2014 3:41:13pm by Da Man.)
    Post: #1 
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Pokemon Dungeon
The player sprite is just temporary, it is difficult finding good sprites.

I will be replacing the player sprite to match the map sprite.

The lighting effects will probably be removed as it is incredibly laggy but it looks good. So the graphics will be much worse.

This is a minigame I am working on. Basically, similar to Pokemon Dungeon, the player explores a randomly generated dungeon, encountering random treasures, NPCs and so on. That would be quite easy to implement.

I will probably add a mining system. Perhaps, rocks can appear at random places, and a player can mine that rock (given the right equipment and mining level).

What do you think? I've completed about 5 to 10% of it. Preview is shown below, but unfortunately I will have to remove all the lighting effects on it due to lag unless I manage to optimise it.

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Should a virtual joystick (as shown below) be used? Or should the player use arrow keys (or have an option of both)?
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June 30, 2014 5:42:42pm
    Post: #2 
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In my opinion it is a nice idea which could attract a lot of attention due to all the minigames!
Even if it is in the intial phase,try a trial version!
I hope that I was not offensive or forward!

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June 30, 2014 6:13:30pm (This post was last modified: July 01, 2014 11:34:56pm by Shinxey.)
    Post: #3 
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Pokemon Dungeon
Wow! I like that idea, and even though that's not the final product, it looks cool. :D
EDIT:
For the two, I kinda' like the moving with arrow keys better than the virtual joystick. But both are really good ideas.

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July 01, 2014 3:53:21pm
    Post: #4 
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I think its a really good idea of implementing minning into the pokemon dungeon as I've always been in the favour of having minning added into the game. Moreover I feel that both the options of walking in the dungeon should be available so that a user can use them according to their own convenience.



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July 01, 2014 4:45:34pm
    Post: #5 
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Lol looks so intresting btw u should add both arrows keys and virtual joystick

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July 01, 2014 5:02:13pm
    Post: #6 
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This is a really good idea because a lot of people are into mini-games, and that this gives a use of mining level. I believe that there should be both types of controls so people use their preferred controls.

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July 01, 2014 9:43:29pm
    Post: #7 
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I'm liking the idea there o; Would we be able to customize our dungeon-seeker, and interact with others while exploring the Dungeon?

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July 01, 2014 10:17:31pm
    Post: #8 
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July 01, 2014 9:43:29pmRichKidDre Wrote:  I'm liking the idea there o; Would we be able to customize our dungeon-seeker, and interact with others while exploring the Dungeon?


Customising - very possible.
Interact with others - this could be possible, I will try my best to make it possible as it sounds like a good idea.

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July 02, 2014 12:46:39am
    Post: #9 
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Maybe you should make maps like this. I'd prefer being able to move freely rather than just in squares.

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