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Pokemon Creed Forums < Graphics Showcase < Signature Battle Request #2
Signature Battle Request #2
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Signature Battle Request #2
March 04, 2012 10:46:06pm
    Post: #16 
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March 04, 2012 10:56:03pm
    Post: #17 
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Yup, now for the judges to judge :P
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March 05, 2012 7:49:38pm
    Post: #18 
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dismouse
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This isn't a abad start for a sig. However, The ripple effect leaving arcanines paw is too focal distracting, so i would lower the opacity, and also that little arcanine in the top left, might've looked better on colour dodge or screen, making it look like an after effect. I like the flow created by the motion blur, and the text was a good idea even though the placement looks a little off. It might've looked better under his paw.
5/10

Harmony
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You're deffinately improving since your "my first photoshop experiments". I really like the text, the colour is perfect, however the sig looks a little monocolour, like my failled hulk smudge. Try to get some more colour into the sig, IN this case it would probably be blue. You could've done this with some brushing or clever c4d usage. It looks like you've used fractuals in the background and they diffinately give it a good dreamy vibe.
Deffinately a good try
7/10

Dualot
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Lets talk about depth. It's one of the things this sig seems to be lacking. At the moment you have both the lines above the garchomp. If you look at the garchomp it seems the top of him is closer right? You can see how that is exagerated in the artwork, So if you had put that top line behind him, it would've made the depth better. In theory anyway, i can't say for sure what effect something would add. The text, which looks to be on colour dodge or screen Blends in well, but i would've angled it along with the lines, inceasing the flow of the tag. The overall effect of the sig is good, and you did well. But I need to mention one real fatal flaw of the sig, lighting. Look at the garchomp before any effects, From what i can see the light is angled from the left So his bright claw ruins the composition of it, as it contradicts this. A tip for everyone is to always establish where the light source is on the original render
6/10

Overall I'm going to have to put Harmony first as the overall effect is better. Dualot's looking a little clumsy and dismouse not really having a clear focal.

Harmony - 5Points
Dualot - 3 points
dismouse - 1point


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March 05, 2012 9:25:59pm
    Post: #19 
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March 05, 2012 9:48:44pm
    Post: #20 
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Oh, anyways thanks for the critique :P

But congrats to harmony and good battle to dismouse ;]
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March 06, 2012 5:15:11am
    Post: #21 
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yes. i was trying to make him look swiftly, im just a beginner.

thanks for the critique and advice! I'm sure to keep them in mind for my next edits in the future.
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